This contains the source code documentation of the class DialogicAnimation
.
DialogicAnimation
Inherits: Node
Class that can be used to animate portraits. Can be extended to create animations.
Properties
Methods
Returns | Method |
---|---|
void | animate ( ) |
void | finished_one_loop ( ) |
void | pause ( ) |
void | resume ( ) |
Signals
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Property Descriptions
Set at runtime, will be the position at which to end the animation.
Set at runtime, will be the node to animate.
Set at runtime. The position the node started at.
Used to repeate the animation for a number of times.
Set at runtime, will be the length of the animation.
Method Descriptions
To be overridden. Do the actual animating/tweening in here. Use the properties , , , .
func finished_one_loop ( ) ⇒ void
No description available.
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No description available.