DialogicNode_ButtonSound

This contains the source code documentation of the class DialogicNode_ButtonSound.

DialogicNode_ButtonSound

Inherits: AudioStreamPlayer

Node that is used for playing sound effects on hover/focus/press of sibling DialogicNode_ChoiceButtons.

Properties


Methods

ReturnsMethod
voidplay_sound ( sound: Variant )

Property Descriptions

var sound_pressed

Sound to be played if one of the sibling ChoiceButtons is pressed. If sibling ChoiceButton has a sound_pressed set, that is prioritized.


var sound_hover

Sound to be played on hover. See for more.


var sound_focus

Sound to be played on focus. See for more.


Method Descriptions

func play_sound ( sound: Variant ) ⇒ void

No description available.