Animation

This contains the source code documentation of the class subsystem_Animation.

subsystem_Animation

Inherits: DialogicSubsystem

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Properties

NameTypeDefault
prev_stateint0

Methods

ReturnsMethod
voidclear_game_state ( _clear_flag: int = 0 )
boolis_animating ( )
voidstart_animating ( )
voidanimation_finished ( _arg: String = "" )
voidstop_animation ( )

Signals

signal finished ( )

No description available.


signal animation_interrupted ( )

No description available.


Property Descriptions

var prev_state = 0

No description available.


Method Descriptions

func clear_game_state ( _clear_flag: int = 0 ) ⇒ void

No description available.


func is_animating ( ) ⇒ bool

No description available.


func start_animating ( ) ⇒ void

No description available.


func animation_finished ( _arg: String = "" ) ⇒ void

No description available.


func stop_animation ( ) ⇒ void

No description available.