This contains the source code documentation of the class subsystem_Animation
.
subsystem_Animation
Inherits: DialogicSubsystem
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Properties
Name | Type | Default |
---|---|---|
prev_state | int | 0 |
Methods
Returns | Method |
---|---|
void | clear_game_state ( _clear_flag : int = 0 ) |
bool | is_animating ( ) |
void | start_animating ( ) |
void | animation_finished ( _arg : String = "" ) |
void | stop_animation ( ) |
Signals
No description available.
signal animation_interrupted ( )
No description available.
Property Descriptions
No description available.
Method Descriptions
func clear_game_state ( _clear_flag
: int = 0
) ⇒ void
No description available.
No description available.
func start_animating ( ) ⇒ void
No description available.
func animation_finished ( _arg
: String = ""
) ⇒ void
No description available.
func stop_animation ( ) ⇒ void
No description available.