Text_input

This contains the source code documentation of the class subsystem_Text_input.

subsystem_Text_input

Inherits: DialogicSubsystem

Subsystem that handles showing of input promts.

Methods

ReturnsMethod
voidclear_game_state ( _clear_flag: int = 0 )
voidshow_text_input ( text: String = "", default: String = "", placeholder: String = "", allow_empty: bool = false )
voidhide_text_input ( )

Signals

signal input_confirmed ( input: String )

Signal that is fired when a confirmation button was pressed.


signal input_shown ( info: Dictionary )

No description available.


Method Descriptions

func clear_game_state ( _clear_flag: int = 0 ) ⇒ void

No description available.


func show_text_input ( text: String = "", default: String = "", placeholder: String = "", allow_empty: bool = false ) ⇒ void

No description available.


func hide_text_input ( ) ⇒ void

No description available.