This contains the source code documentation of the class DialogicPortrait
.
DialogicPortrait
Inherits: Node
Default portrait class. Should be extended by custom portraits.
Properties
Name | Type | Default |
---|---|---|
character | DialogicCharacter | |
portrait | String |
Methods
Returns | Method |
---|---|
void | apply_character_and_portrait ( passed_character : DialogicCharacter, passed_portrait : String ) |
void | apply_texture ( node : Node, texture_path : String ) |
Property Descriptions
Stores the character that this scene displays.
Stores the name of the current portrait.
Method Descriptions
func apply_character_and_portrait ( passed_character
: DialogicCharacter, passed_portrait
: String ) ⇒ void
Helper that quickly setups and checks the character and portrait.
func apply_texture ( node
: Node, texture_path
: String ) ⇒ void
No description available.