DialogicPortrait

This contains the source code documentation of the class DialogicPortrait.

DialogicPortrait

Inherits: Node

Default portrait class. Should be extended by custom portraits.

Properties


Methods

ReturnsMethod
voidapply_character_and_portrait ( passed_character: DialogicCharacter, passed_portrait: String )
voidapply_texture ( node: Node, texture_path: String )

Property Descriptions

var character

Stores the character that this scene displays.


var portrait

Stores the name of the current portrait.


Method Descriptions

func apply_character_and_portrait ( passed_character: DialogicCharacter, passed_portrait: String ) ⇒ void

Helper that quickly setups and checks the character and portrait.


func apply_texture ( node: Node, texture_path: String ) ⇒ void

No description available.